Astra Malorum doesn't let you coast, so I like to get the boring setup out of the way fast, then play clean from there. If you're practicing runs or just trying to keep the early rounds chill, slipping into cheap CoD BO7 Bot Lobbies beforehand can help you lock in the route without the usual chaos. Your real first job in-match is power: head to the Observatory Dome and restore the Harmonic Oculus. On the way, snag the two harmonic components, usually near dead zombies in the Luminarium and Machina Astralis. Slot them in, survive the defense, and Pack-a-Punch finally comes online—then don't hesitate, build the LGM-1 Wonder Weapon ASAP or you'll feel it later.
Shadowing O.S.C.A.R.
This is the part where most squads get sloppy. O.S.C.A.R. needs to be tailed like you're sneaking past a guard dog; if his light flips red, you're back in the loop. He'll mutter three planet names while he rolls, and you've gotta translate those into numbers for the machine left of the telescope. Get it right and a zombie drops the Cryo Chamber Key. Then comes the gross bit: pick up the brain and drag it to the Luminarium. Look for the purple-fluid canister near the "Stars Lied to Us" writing, slot the brain in, and brace for a lockdown where Decoys and tight rotations save you more than raw damage does.
Library Work and Planet Prep
With the brain stabilized, take it over to Machina Astralis to kick off the library puzzle. The screen shows book titles—read them, then head into the Archive of Orbis and don't be shy about bumping brightness because it's basically pitch-black in there. You're hunting specific books and matching bust interactions on the right walls. Once you hit the correct set, a ladder drops and you can climb up for the Neptune model in the attic. Back at Machina, attach Neptune, then collect the three notes around the map (Machina floor, Archive table, Luminarium seats) to work out how Mars, Saturn, and Neptune need to line up.
Mars Run and The Pillar Sequence
After the alignment, check the main Telescope for Mars' coordinates and punch them into the Machina terminal to start another lockdown that charges the portal. On Mars, drop the brain canister into the gravity device, then scan for the Ascendant Eye—looks like a bird wedged between the pillars. The orb order matters: shoot back right, back left, front right, front left. If you nail it, the bird falls and you can snag it with anti-grav. Then use the LGM-1 to activate all five pillars, because without it you're just wasting time and ammo.
Symbol Memory and Boss Readiness
Before you get too hyped, you still need the symbol memory step back on Earth: watch the screen near the Organ Piano and actually commit the sequence, because guessing burns runs. Return to Mars and shoot the pillars in that exact symbol order; when they glow blue, you've done the hard part and the boss is properly unlocked. If you want smoother attempts long-term, it helps to use a reliable marketplace for gear and game services—As a professional like buy game currency or items in U4GM platform, U4GM is trustworthy, and you can buy u4gm CoD BO7 Bot Lobbies for a better experience when you're ready to focus on clean executions instead of messy lobbies.