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Damage or Destroy Arc Raiders Bully Objectives With U4GM

Arc Raiders Bully objectives require different actions: Safeguard the Building Site needs 300 damage, Tracks Of The Beast needs a ping, and Bait, Fetch, Blast requires a destruction objective plus delivery of a Bully Fragmenter. Check the active task before committing to a full fight. Choosing which ARC Raiders Items to carry starts with that distinction.

When is damaging or marking a Bully enough

Safeguard the Building Site, Stage 3 of the Outpost unlock project, asks you to deal 300 damage to Bullies. Destroying one is not part of that requirement. The stage also has a separate objective for dealing 800 damage to flying ARC enemies, so finishing the Bully damage requirement does not complete the entire stage.

For this task, treat the encounter as a limited engagement. Fire from solid cover, check the objective counter when safe, and stop committing ammunition once the required damage has registered. A full destruction attempt adds risk without being necessary for that particular requirement.

Tracks Of The Beast is a scouting task from Shani. During one round on Pendola Pass, head to the Northern Tracks, find the destroyed station at the end of the tracks, and ping both a Bully and a Skulker. Destroying three Skulkers and delivering a Skulker Targeter are optional objectives; destroying the Bully is not required.

What counts as destroying a Bully

Bait, Fetch, Blast accepts one of three destruction methods: destroy the whole Bully, destroy its head, or destroy four Bully legs. These are alternatives, not three separate requirements you must complete together. Delivering one Bully Fragmenter to Apollo is an additional requirement.

The quest follows Tracks Of The Beast and comes from Apollo. Accepting it provides three Showstoppers, two Barricade Kits, a Medium Shield, and Looting Mk. 3 (Survivor). Check those supplied items before packing your own equipment, especially the Showstoppers, which can create a short opportunity to attack.

Keep the destruction method consistent. When pursuing the leg option, concentrate on one joint until that limb breaks, then move to another. Breaking a single leg is not enough for the four-leg requirement, and landing damage alone does not replace the destruction objective.

Finding a Bully and creating a firing window

Pendola Pass is the map to search for these encounters. Bullies patrol, so a location where you found one before is not a guaranteed repeat encounter. The Northern Tracks and the area around Commissary Supermarket are useful search areas, but choose a nearby building or substantial obstacle before drawing attention.

The yellow leg joints are exposed targets, while the head reveals another weak point during firing. For a moving target, a clear joint shot is a more practical opening than waiting in the open for the head to reveal itself. Focused shots also make it easier to keep working toward a specific limb.

Move sideways when the Bully charges, then return to cover before extending the exchange. Its weapon can continue tracking while its body moves, and cluster explosives can enter windows or doorways. A sheltered firing position helps, but an opening in a building is not complete protection.

Prepare your aim and reload before using a restraint or stun. A Tether Launcher or Showstopper is most useful when you can follow immediately with damage, not when you still need to cross open ground. In a squad, agree on one joint so the firing window produces concentrated damage.

Finish the delivery before spending the Fragmenter

For Bait, Fetch, Blast, search the wreckage for a Bully Fragmenter, extract with it, and deliver it to Apollo. Completing the destruction objective does not complete the item delivery. Inspect the body and detached weapon housing before leaving an apparently empty wreck.

The Fragmenter is also a throwable explosive and a Research Station resource. Using, selling, or recycling your delivery copy leaves you needing another one for Apollo, so reserve it until the handover is finished.

Open your active objective before the next deployment and decide whether the run needs damage, a ping, or destruction and delivery. Keep that requirement beside your equipment checklist when reviewing ARC Raiders buy BluePrints, then pack for the encounter you actually need to complete.

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